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(Pocket-lint) – With the advent of Intel’s Arc graphics cards, the company is working on a variety of technologies to provide the best gaming experience. One of these technologies is ready to compete with DLSS from Nvidia and Super Resolution AMD FidelityFX.
Known as Xe Super Sampling (or XeSS for short), this is an open source supersampling technology designed for open source. This means that it will work not only with Intel graphics processors, but also with the graphics processors of its competitors.
We’ll take a closer look at what this means and how it will improve your gaming experience.
Is Xe Super Sampling just scalable?
Intel has already shown what Xe Super Sampling can do. XeSS is designed to get a game that plays in 1080p and increase it to 4K. Theoretically, this means that it offers the same benefits as Nvidia’s supersampling deep learning. This advantage is that you can play games with lower resolution (which means higher FPS), but use technology to display higher resolution images on your gaming monitor.
Intel demonstrated this technology in action by comparing the gameplay side by side, played in 4K format, and the same frame enhanced with XeSS. The difference is barely noticeable. Intel claims that with XeSS, gamers will be able to get twice the performance, ie more frames per second, enjoying high-resolution images.
The ultimate goal is to give you the best of both worlds: high frame rate and high resolution.
What hardware will XeSS support?
Intel has announced that XeSS will be open and game developers will be able to use it. Xe Super Sampling will also work with all graphics cards that support the Shader Model 6.4+ and DP4a manuals. Of course, XeSS is likely to work better on Intel Arc GPUs, but it will also work with Nvidia and AMD.
Intel said it has worked hard to ensure that the Xe Super Sampling is not affected by halos or blur, which is sometimes a problem with zoom technology.
The company also said that XeSS will have five different image quality modes. These modes will be as follows
- Extraordinary performance – 3 times the scaling factor
- Productivity – 2x scaling factor
- Balanced – the scaling factor is 1.7 times higher
- Quality – 1.5x scaling factor
- Ultra quality – 1.3x scale factor.
Intel claims that XeSS technology provides high scaling speeds without compromising quality and is more efficient than other temporal and spatial scaling methods.
What games will XeSS work with?
Like other scaling technologies, Intel XeSS will require some effort. Technology needs to be taught to work with games so that AI understands how to maximize productivity and maintain quality.
This means that at first the list will be limited, but over time it will expand. Currently the list of games includes
- Knighthood II
- stranded death
- Hitman III
- Ghostwire: Tokyo
- Grid legends
- Shadow of the Tomb Raider
- super people
- Vampire: Blood Hunt
Obviously, this list is quite short at the moment, but the fact that the technology is open source should allow it to evolve over time.
Written by Adrian Willings.