I grew up with ninja turtles. I grew up with figurines; I had few of them, but I treasured them and played with them for a long time. I grew up with cartoons and movies; not with 3D turtles, but with guys in suits… and yes, we didn’t see anything.
Game copy provided by Tribute Games, screenshots by RDS Video Games.
Played on PlayStation 5 for review
I also grew up playing video games, although I still have the trauma of the first NES game and the electric algae level. On the other hand, I have very fond memories of beat em up games, especially Turtles in Time for the Super Nintendo. I’m not the only one, because when Tribute Games announced they were working on a retro beat ’em up retro Teenage Mutant Ninja Turtles game, the buzz was real.
So was it worth the wait?
It should be remembered that Tribute Games is a Quebec-based studio that specializes in recreating games in a retro style but with modern game design. Take a look at their latest Panzer Paladin and Flinthook, as well as one of their biggest hits: Mercenary Kings. The Tribute core, however, was born at Ubisoft to create exactly the Scott Pilgrim vs The World retro beatmap.
In Teenage Mutant Ninja Turtles: Shredder’s Revenge, we quickly find the distinct visual style of the Tribute creators.
The game mainly contains two game modes, story and arcade. The latter is an advanced version of the story mode, which takes the form of an arcade game: all levels one by one, no backup, when the game is over, the game is over.
The story mode allows you to continue our game where we are, and the worst thing that can happen to us when we die is to start the level over from the beginning. Between levels we ride in the legendary Teenage Mutant Ninja Turtles van and we can choose the level we want.
A feature of the story mode is the ability to pump each of the game characters separately, increasing their strength and opening up new attacks.
Speaking of playable characters, we obviously find four Teenage Mutant Ninja Turtles: Leonardo, Michelangelo, Donatello and Raphael. As a bonus, the party is joined by journalist April O’Neil, master ninja Master Splinter, and Casey Jones, whom we know as “the stick guy”. It’s a stroke of genius from Tribute to add these characters, and one can only wonder how no one thought of this before.
The gameplay is exactly what we expect from it, it’s an old school beat ’em up where you can perform combos, air attacks, special attacks, etc. What’s new in combat and what’s really welcome is the dedicated dodge button, which makes the game more enjoyable. fair in more complex sequences. You can also charge the bar to store very powerful special attacks. This bar is charged when enemies attack normally or when they perform teasing, small animation unique for each character.
The game initially offers three levels of difficulty. I ran Story Mode on the Normal equivalent of Good and noticed a gradual increase in difficulty, with later levels posing more of a challenge. The location and number of enemies adapt to the number of players as well as the difficulty of the bosses. Playing alone, I returned to the early levels to gain strength and find a few missed secrets.
Each level contains its share of secrets and objectives to complete, some of which are quite difficult, such as not taking any damage. This gives the game good replayability, while you can try to complete the tests alone or in a team. In addition to challenges, in the story mode we can find minor characters that ask us to find certain hidden objects in the levels.
Who says beat the ninja turtles, says multiplayer. Shredder’s Revenge can be played in co-op with up to 6 players, locally or online. Other players can join the game at any time. You can search for the current game or leave your “hangout” open and maybe someone will join you in the middle of the level. I’ve noticed a few bugs when trying to play online, such as endlessly searching for a game or not being able to accept a friend’s invite. That being said, the game had just launched and I was still able to play a few online games without much hiccups.
TMNT: Shredder’s Revenge isn’t reinventing the genre, and that’s not the goal. Tribute Games delivered exactly what we wanted: to relive the fun of retro beat ’em up by removing aspects that are heavily outdated in these games and adding some modern conveniences such as better controls, smoother gameplay and an online experience. -mode. The game also features a great soundtrack that pays homage to retro games and also features more modern tunes composed by Ty Lopez; there is even an original track by Raekwon and Ghostface Killah, rappers from the Wu-Tang Clan.