Six racing games coming to Electronic Arts, including Project Cars 4 | Xbox One

Last week, giant Electronic Arts was a central player in video game news, releasing its 2021 financial results and, in particular, sharing new information about its games in development. With the move of Codemasters under EA’s leadership, the American group has significantly increased its ability to develop racing licenses, and that’s exactly what Tom Henderson told us in a new article.

Read also: Codemasters Cheshire (DiRT 5) joins Criterion to work on Need For Speed

Here are six racing licenses in development at EA.

It was in a new article published on Exputer that Tom Henderson, a renowned journalist and insider, detailed the following racing games currently in development by EA. After the $1.2 billion takeover of Codemasters in January 2021, Electronic Arts acquired a legendary studio in the history of racing games, thanks in part to the legendary licenses of TOCA (now Grid), Colin McRae Rally (now DiRT) or even F1. .

Project Cars 4

In his article, Tom Henderson first explains that Project Cars 4 is indeed in development despite the fact that no official announcement has been made so far. It was former Slightly Mad Studio CEO Ian Bell who gave a rather unambiguous hint at the possible development of a fourth opus.

Tom Henderson’s sources at EA have confirmed this to him, as well as the name of the game, which will simply be called “Project Cars 4”. Very little information is known so far, but the title should return to its roots with a hardcore racing sim formula reserved for Xbox Series X | S, PlayStation 5 and PC for a possible release around 2024.

World Rally Championship

At the second stage, we are talking about the DiRT license. The release of the third part of DiRT Rally was delayed last year after Codemasters acquired the rights to use the World Rally Championship, WRC. Again, few specific details, but some of Tom Henderson’s sources told him that this license will be issued annually with an agreement valid from 2023 to 2027. It’s easy to imagine a model based on an F1 license from the WRC. This new game will use the Unreal Engine and the first release is scheduled for the end of the current fiscal year ending April 1, 2023. Also note that mobile adaptation will be considered.

F1 2022 and F1 2023

Over the past few years, the Codemasters F1 license has caused a real explosion of interest and popularity among the general public. Each opus is eagerly awaited by a diligent and passionate community. On July 1, F1 2022 will be the first episode released under the auspices of Electronic Arts, with new features such as crossplay, F1 LIFE mode, and even supercars. We’ll have to wait another two months before it gets into our hands, but F1 2023 is already in development at Codemasters. The latter will offer a true technological breakthrough, making full use of the capabilities of 9th generation consoles, redesigning game engines, as well as an expansion of the F1 LIFE mode called F1 WORLD.

Need for Speed

Criterion Games couldn’t work better on the next Need for Speed ​​game as the studio was supposed to help develop Battlefield 2024. So the new Need for Speed ​​has been delayed to 2022 and the title should be released between October and December of next year. . However, the Codemasters Cheshire teams, which were originally supposed to provide some support for Criterion Games, are now fully working with the studio to develop the next licensed games, including this year. Tom Henderson also informs us about the existence of a game project based on car collisions in Codemasters Cheshire, again from inside sources.

Need for Speed ​​Mobile

The mobile gaming sector is important to many very large studios, and Electronic Arts is no exception to this rule. Need for Speed ​​Mobile leaked this week showing a map based on the map from Need for Speed ​​Heat. The title will be a fully multiplayer open world racing game that can be played on mobile devices, but without a story. Tom Henderson elaborates that this choice will herald a lot of microtransactions.

Regarding GRID and Burnout, Tom Henderson didn’t release any new information. The recent failure of GRID Legends will force Codemasters and EA to drop the license and the proposed formula, while bringing back Burnout could be considered, but not for long. Until then, the publisher should look into the remasters, but nothing is certain on this side, and public feedback can be more than mixed. Either way, racing games have a bright future ahead of them, and Electronic Arts now has a larger team than ever before.