Game news Nintendo: What is the hardest Mario game?
If today the adventures of Mario have the image of an accessible game for any audience, then this was not always the case, especially at the start of the career of the famous mustachioed Italian plumber. So to prove it to you, the JV editors suggest you go back to Mario’s most difficult title, and also expand the question to his other often less cited works.
- The Lost Levels, the game is too difficult for the West
- Challenging Mario games more than you think?
Today it is clear that the Mario games are perceived as light adventures, aiming to reach the widest possible audience. As evidence, Super Mario Odyssey’s assist mode or the White Tanuki costume in Super Mario 3D World + Bowser’s Fury are there so that everyone can enjoy the game without too much difficulty. However, this does not mean that the mustachioed Italian plumber was only entitled to health walks, quite the contrary, since these first titles were not available to everyone., in particular the one that is still considered the most difficult Mario game: Super Mario Bros. : Lost levels.
The Lost Levels, the game is too difficult for the West
To fully understand why The Lost Levels is so complex, we must first return to the context of the time. When Super Mario Bros. released in 1985, it was a huge success selling 40 million copies worldwide. However, despite this popular success, we must not be mistaken, the first game in the Super Mario series is far from easy, especially with its limited number of lives which quickly brings the player to Game Over. Indeed, you have to go through eight sometimes very difficult worlds with very intense stages, and green mushrooms, the famous 1UP, are becoming a rarity.
Despite the obvious difficulty of the first Mario, that didn’t stop Nintendo from taking the level up a notch in the next episode. First of all, if today we are used to calling it “The Lost Levels”, then the name first goes by the name of Super Mario Bros. 2 in Japan in 1986, but was renamed Super Mario Bros.: The Lost Levels when it was re-released in 1993 in the Super Mario All-Stars compilation for the Super NES. Visually, this second opus is very similar to Super Mario Bros. with just a few minor graphical improvements. But the controller is in the hands, and here everything becomes more complicated. Very fast, we understand that we will have to deal with much more evil and punitive level design than before, with real-life “die and try again” passages. since it is impossible to avoid some pitfalls without knowing them in advance. For example, the game is filled with invisible blocks that Mario can stumble upon while jumping, causing him to fall into a pit and thus lose a life. Conversely, sometimes you even have to jump on these invisible blocks, which requires great precision, which is not always obvious.
Among the elements that produced more than one fury, we can also mention the famous poisonous mushrooms that damage Mario if he touches them, an object that we are unlikely to find in the series. Worse, those who have already played the title will surely remember the wind that could push our plumber away in full motion, even in a full jump, which often ended in death. The ultimate proof of this game’s sadism, the latter also includes crumple zones like the first episode, but… which takes you back to previously visited worlds and therefore sends the player back.
Lost levels in the Super Mario All-Stars compilation
If you’re familiar with the history of video games, you probably know the story behind The Lost Levels’ Western release and why it doesn’t fit Super Mario Bros. 2 that we had at home. But for those who have never heard of her, a little reminder of the facts. Faced with difficulties with the title, Nintendo made the decision not to release the game in the rest of the world, especially North America and the West, because it was deemed too complex for Western audiences., which could negatively affect the image of the franchise. Instead, the decision was made to use an existing game called Yume Kōjō: Doki Doki Panic and replace characters, enemies, and other details with elements from the Mario universe, resulting in Super Mario Bros. 2 that we know at home.
Challenging Mario games more than you think?
If most players consider The Lost Levels the most difficult Mario game, we can still expand the question by mentioning other games as difficult. Recently, we could consider Super Mario Maker and Super Mario Maker 2 the hardest in the series. If the campaign of the second episode is generally quite easy to learn the basics, then many of the levels created by the players are especially noted. When we see the completion rate of some internships below 1%, it becomes clear that we are facing almost impossible internships. With levels like these, we find the spirit of Kaizo Mario, a series of Super Mario World hacks that have earned a solid reputation online for their absurd and anomalous difficulty.
To complete this brief overview of complex 2D Mario games, a special case can be given. If the first games in the series were necessarily harder than the last, then New Super Luigi U is an exception to the rule. Something like a standalone game from New Super Mario Bros. U, the title offers a unique approach with shorter but more insidious levels., which the player must cross at full speed in less than 100 seconds. As the name suggests, we control Luigi, who has a different gameplay than Mario’s, with jumps certainly higher, but also smoother and less precise, which sometimes makes the task more difficult.
Go, as a bonus, we can also mention the Mario 3D game that most players find the most difficult: Super Mario Sunshine. In addition to being a particularly divisive episode, it’s also a title with unique gameplay mechanics due to Mario’s jetpack/water pump, the famous JET, and all the moves it gives access to. Nearly twenty years after its release, it is likely that certain levels are still celebrated by most players, such as Pachinko. In fact, where Sunshine is really difficult is getting it to 100%, since the blue and red pieces of many stages require a lot of dexterity, which not everyone can do. Like anything, the name Mario is not always synonymous with lightness.
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By TheXsandjeuxvideo.com journalist