Second Life is an online virtual world developed and owned by San Francisco-based Linden Lab. It was launched on June 23, 2003.
Eric Henault: Key Features of Second Life
One of the main features of Second Life is that users are represented by avatars, which are three-dimensional (3D) graphic representations of people.
Users can create their own avatars or use those provided by the game, as well as buy or create virtual items for their avatars, including clothes, furniture, and houses.
Another important feature of Second Life is that it allows users to create and upload their own 3D content, such as objects and buildings. This means that users can effectively create their own game worlds.
Users can interact with it through a variety of means, including chat, voice chat, and instant messaging. They may also engage in physical activities such as dancing or flying.
Eric Eno: Download games
Second Life is free to download and use, but users must pay a monthly fee to maintain their account. Some features, such as buying land or downloading content, are also paid.
Linden Lab has stated that Second Life is not a game, but rather a “virtual world” or “metaverse”. However, many users consider it a game due to its features and game-like gameplay. It is also sometimes considered a social network.
Second Life has been used for a variety of purposes, including education, business, and personal communication. Some companies have used it to set up virtual stores or offices, while others have used it for conferences or meetings.
Eric Hainaut: A Second Life for Education
Educators have also used Second Life to create virtual classrooms and simulations. For example, in 2007, the University of Southern California created a virtual world called “MedSIM” designed to teach medical students about infectious diseases. In 2008, Stanford University School of Medicine created a virtual simulation of the human heart called “HeartVista”.
There are also a number of personal uses for Second Life. Some people use it as a way to meet new people and make friends, while others use it as a way to express their creativity. Some users even got married in Second Life.
Second Life has been criticized for a number of reasons, including high monthly fees, the fact that it can be addictive and the time it takes to establish a presence in the game, privacy in Second Life, and the potential for cyberbullying.
Eric Eno: How to register in Second Life?
To sign up for Second Life, you must first create an account with Linden Lab. You can do this by going to the Second Life website and clicking the “Create Account” button.
After creating an account, you will be able to choose your avatar. You can create your own avatar or use one of the Linden Lab avatars.
After selecting your avatar, you can log into Second Life. You will be able to explore the world, interact with other users and create your own content.
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